Bytecode hardening, reverse engineering and the dark corners of C++ — building tools that survive being poked at.
Obfuscation Engineer & C++ Developer
I'm Nymlsot — an obfuscation engineer and C++ developer. I spend most of my time making code hard to read on purpose: control-flow flattening, string encryption, and the endless cat-and-mouse of bytecode analysis.
A member of the Skarity Studio crew, where I cover the obfuscation layer across Java & native code — and occasionally ship unconventional Minecraft tooling that probably shouldn't exist.
One layer at a time — make it harder to read, harder to patch, harder to take apart.
Bytecode hardening
Taking things apart
Low-level & JNI
Classfile internals
Production tools and side quests — mostly side quests.
The astonishingly unconventional minecraft ghost client — built with the Skarity crew.
A compact engineering collective — I hold down the obfuscation layer.
Or anything in the grey area between hardening and breaking things.